/ RECOMBINANT NARRATIVE / PERSPECTIVE / UNCONVENTIONAL MECHANICS / ROLEPLAY /
I focus in building a cohesive world through visual expression and player actions.
I am currently a game designer at Respawn Entertainment.
- Game design with focus on visual communication
- Rapid prototyping using Unity and Unreal Engine 4
- Gameplay scripting in C++ and C#
- Native proficiency in both English and Korean
- Additional skills: 3dsMax, Photoshop, working knowledge of video editing and audio design