Hello world!
I am a versatile game designer with titles spanning across first-person shooters to sandbox puzzle games, online multiplayer to single player games released on consoles, PC, and VR platforms.

When the editor’s compiling I collect videos of noodles and rats. I like putting in a piece of my real world experience in my work. Like rats.

I am currently a Senior Mission Designer at Respawn Entertainment.

• SP/MP Level design with focus on visual composition
• Gameplay scripting in Blueprint, C++, and C#
• Rapid prototyping and iterating using Unreal Engine and Unity
• Leadership in game projects, feature pods, and training new employees
• Native proficiency in both English and Korean